About me

Bojan Djulbic

Pancevo, Serbia |

I am a Java Developer with a background in 3D Design. Software development is my passion but that is not something I was always aware of. I studied architecture and worked for a couple of years in the field of arch visualisation and 3D in general. As I advanced, I got into scripting in order to automate time consuming tasks and to create a uniform workflow in the team I was working at. The process of scripting, drew me further into programming and it is in programming that I found all those pieces I was searching for in architecture. Through courses and self-taught studies I continued learning software development. My main motivation to advance in career and in studies is to create structures that are functional, modular and sustainable. Main field of my work is Java and Mysql. However, I am also familiar with other technologies such as C#, MSQL, HTML, CSS, JS, JQuery.



Software development

Java - Spring, SpringBoot, Hibernate JavaFX, Swing
SQL - MySQL, MicrosoftSQL
Web - HTML, CSS, JS, Jquery, Bootstrap

3D/2D Software

3D - Autodesk Maya, 3ds Max, Vray, UVLayout, SketchUp, Zbrush
2D - Autocad, Photoshop, After Effects, Mocha




Spring MVC WebApp
Java, Maven, Spring, Spring Security, JSP, Bootstrap, Hibernate, MySQL, JQuery
Car Dealership Web Shop app View on github


Java EE WebApp
Java, JavaEE, Ant, HTML, CSS, Vanilla JS. This is just some white text to fill in the gap.
WebShop app using vanilla JavaEE. Just servlets and jsp pages. View on github


Spring Boot WebApp
Java, Maven, Spring Boot, Spring Security, Thymeleaf, Bootstrap, Hibernate, MySQL, JQuery, CanvasJS
Car Dealership Web Shop app View on github

Space Battleships

JavaFX Game
Functional replica of traditional Sinking Battleships game set in SPA-AAA-CE.


JavaFX Game
Functional replica of traditional memory card game set in ancient Rome.



3D artist, Team Lead

Duspah, Belgrade

Worked in company that specializes in architectural visualisation. My starting position was modeler for game ready models of the interior design. As the company branched into different fields I got the opportunity to prove my skills as a texture and rendering artist. Worked as a team lead of modeling team where my tasks included project managing, pipeline optimization and a process instructor.

2015- 2017

Freelance 3D Generalist


After finishing my college studies, I worked as a freelance artist in a broad variety of projects. That helped me define myself in the 3D artist world. My tasks included modeling, animation, texturing, rendering, compositing, motion graphics. One of highlights was working on a multimedia project with Vladan Radovanovic, MEDIJALA.

2014 - 2015

3D Artist, 3D Modeling teaching instructor

Creative Studio Phoenix, Belgrade

Found my next challenge working in a branch of commercial projects and movies but for a new design studio. Here I also continued working as a teaching instructor for Autodesk Maya. My tasks included modeling, texturing, animation, compositing, keying, rotoscopy, tracking, matte replacement.

2013 - 2014

3D artist, Teaching assistant

Creative Studio Chiron, Belgrade

Attended Chiron courses for 3D artist. After finishing them I became teaching assistant for the modeling course and part of the studio team where I worked on commercial projects and movies. My tasks included modeling, texturing, animation, compositing, keying, rotoscopy, tracking, matte replacement. Worked in software: Autodesk Maya, 3ds Max Studio, After Effects, Mental Ray.

2013 - 2014




Belgrade 2017-2018
Java Development Program

School Vinca

Belgrade 2016-2017

Programming Course - Basics

Chiron studio

Belgrade 2012-2014

3D Essentials (3D1)
Techniques of animation (3D2)
VFX Essentials (3D3)

Faculty of Architecture

Belgrade 2008-2013

Masters Degree in Architecture