Offset images faster Photoshop script

posted in: Blog | 0

Offset images faster Photoshop script I love creating seamless textures in Photoshop, so to increase speed when working in Photoshop I have created two script. First one is for automatic offsetting layers for 50% and the second one is intended for checking how the tiling looks inside of Photoshop. Just select the layer and run the script. Here is the second script for automatic offseting. When started it will offset current layer or selection by 50% of your document size , regardless of canvas proportions. This means 1. no more looking up canvas size 2. no more calculating middle value 3. no … Continued

Tile images faster Photoshop script

posted in: Blog | 0

Tile images faster Photoshop script I love creating seamless textures in Photoshop, so to increase speed when working in Photoshop I have created two script. First one is for automatic offsetting layers for 50% and the second one is intended for checking how the tiling looks inside of Photoshop. Just select the layer and run the script. Here is the first script for automatic tiling. Download script  After you download change the file extension from .txt to .jsx just by renaming in order for it to work. or copy and paste this code /* LayerTilingChecker version 1.0 author : Bojan … Continued

How to fix missing UI windows Maya

posted in: Blog | 1

Missing UI windows in Maya Missing UI windows in Maya Having problems with missing maya windows like UVLayout, Render Settings? This typically means that window has been placed off-screen. Usually happens when users switch monitors around, removes a monitor or if you open a scene file from a user that uses multiple monitor setup. Here is a really quick way to fix it Maya standard ui windows //mising window string $tempWindows[] = `lsUI -windows`; for ($each in $tempWindows) { window -e -tlc 0 0 $each ; }   The above script will fix most of your window placement problems. But … Continued

Spherify modifier in Maya

posted in: Blog | 0

Transfering from Max to Maya, and you are searching for a spherify modifier or you just need to a way to turn your selection into a circle or a ball   QUICK TIP:  Spherify modifier in Maya Switch to Animation tab (press F2) and with active vertex selection go to Create Deformers>Sculpt Deformer. Use the default setting and it will create a sphere gizmo in the centre od selection. Scale the sphere gizmo beyond the selection and you will affect the position of the verteces like on the images below.   More examples of using sculpt deformer Depending from the … Continued

Compositing Demoreel

posted in: Blog | 0

Compositing Demoreel Bojan Djulbic Check out my compositing demoreel featering some of the works i did during 2014/2015 Compositing Rotoscopy Greenscreen Demoreel Responsible for Rotoscopy, Matte Painting, Color Key, Compositing Software used: After Effects, Mocha, Photoshop Movies: 100 Years of Aviation, Milunka Savic – Hero of the Great War, and a couple of personal projects that were done i preparation for a upcoming movie.   see more of my work at: www.bojandjulbic.com   Currently working with Insidemaps and specializing in the field of architectural visualization. Software proficiency: Autodesk Maya, Autodesk 3D Max Studio, Autocad, Photoshop, Illustrator, After Effects, Mocha, Vray … Continued

Sublime for MEL scripting

posted in: Blog | 0

  There are a couple of things you need to install in your Sublime before fully utilisiang all the sublime editing features Step 01: go to link https://packagecontrol.io/installation#st3 Depending from the Sublime version you are using chose one of two columns. Chances are you are using Sublime 3, check the Sublime window topbar to see the version you are using Copy that code and lets paste it in Sublime. To paste it, in Sublime go under view>show console and paste into console that appeared on the bottom of the screen and press Enter. Restart Sublime. Step 02: Second step is … Continued

1 2